I am a software engineer with 9 years of experience having made video games using XNA, Unity, and Proprietary Engines.
This is a limited collection of the images and videos I've managed to find related to some of my past work.
©2017 Matthew Hughes
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& ported to Hugo by Kishan B
MyFlower was a virtual product where the user could purchase a unique, procedurally generated 3D flower with unique textures. It was modified to have an Augmented Reality Client for viewing the generated flower.