I am a software engineer with 9 years of experience having made video games using XNA, Unity, and Proprietary Engines.
This is a limited collection of the images and videos I've managed to find related to some of my past work.
©2017 Matthew Hughes
| Template by Bootstrapious.com
& ported to Hugo by Kishan B
MaxPlay was a game engine technology startup with the goal of building a cutting-edge multi-threaded game engine with collaborative cloud-enabled editor.